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evade skillshot

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Apr 23, 2011
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hi its been a while since I post :D

Just need ideas or help for a system that can dodge skillshot in a line or circular and dont stop the unit current order.

For example the unit A is walking towards Point B and someone fires a skillshot on unit A and he has to dodge it and continue to point B (but if posible with the optimized route).

Thanks for your time.
 
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