Erm, this is my first Trigger I tried to make using JASS, it's supposed to Kill a Unit right after it's Spawned.
This doesn't seem to work, please help me someone...
JASS:
function Spawn_Kill takes nothing returns nothing
call CreateUnit (hpea)
// I'm trying to create a Peasant //
call KillUnit (hpea)
endfunction
This doesn't seem to work, please help me someone...
Last edited: