Please update to your first post.
I tested last version. But I was in a hurry. I noticed these:
1. You haven't changed the roads.
2. Decreasing the doodads really makes the map cool
3. Coloring looks very nice. Good work.
4. Perfect timing still has its DISBTN missing.
5. Hide the mining hero's icon on object editor.
I'll check the map again tomorrow now i got to sleepgood luck.
(I can send you my map if you want to see a good terrain but I can't send you pm so I wrote here)
Epic?
there's not much to match the name so far...
You really need a name said:1. I don't understand what you mean by "change the roads." They are wider and made of dirt. What else did you suggest?
2. Thank Nurga for the "Coloring."
3. I have imported the DISBTN into the map, how do I get it to show up when needed?
4. Instead of that, I changed the icon to a mining icon in the new version.
Cons
-still toooo much fire near the impact
-the terrain and enviroment needs an overwork^^
f.e.
# hills are too high and need more rock doodads to look naturalistic
# try to spreed out some plants, bushes, weed and gras
# add some critters as neutral units like birds, rabbits etc.
-you should edit the condition for a quest from hero has item of typ xyp in slot 1 to hero has item of type xyz. In that way you the player won't have to carry the quest item in slot 1 anymore. Check the backpack and 2nd inventory too.
-go out an make the walls unselectable ingame, if you want them not to be destroyed or their healthbars seen(can be done in objecteditor)
pros
-you are trying to improve your skills by reworking your map, thats the only way to become better
-the ideas for the heros are nice, but need a lot of work
-I like the story idea, keep it up
I tested the last version. If this is one of your first RPGs it's ok, don't give up dude. Everybody starts small
Here a little review:
Cons
-still toooo much fire near the impact
-the terrain and enviroment needs an overwork^^
f.e.
# hills are too high and need more rock doodads to look naturalistic
# try to spreed out some plants, bushes, weed and gras
# add some critters as neutral units like birds, rabbits etc.
-you should edit the condition for a quest from hero has item of typ xyp in slot 1 to hero has item of type xyz. In that way you the player won't have to carry the quest item in slot 1 anymore. Check the backpack and 2nd inventory too.
-go out an make the walls unselectable ingame, if you want them not to be destroyed or their healthbars seen(can be done in objecteditor)
pros
-you are trying to improve your skills by reworking your map, thats the only way to become better
-the ideas for the heros are nice, but need a lot of work
-I like the story idea, keep it up
I hope this review helps you a little bit.
Thy
I don´t tested since 0.08 time to see whats changed
Testing...
Ok...
-Terrain looks better now. But you should use soem doodads at the roads and not just under the trees too ;-)
-I don´t like the revive "system". Maybe you will change it.
-There are no quest at beginning to see
-The maintown and the other towns looks so.....empty! Add some nice villagers to say hello!
-Good thing you ereased some of the stone things at the way to the capital city
-The Demons often don´t attack ... this is not good :/
-Many changed but there is still many to do
Go on with working!
Really, only 2 comments. And neither of them are helpful. I understand that you guys have lives but give me a break! It's been like a week!
My Response:
1. Umm..... just saying the terrain sucks is NOT helpful. I can sort of see where your going though. Although I think the terrain is better than the terrain of many maps I see today.
2. The selection system has already been improved in the new version.
3. The Heroes may bee weak, but did you play with 2 players like it was suggested? If you do, all the Demon's fall before you easily.
4. The two Hero suggestions are good, but I would appreciate a more thorough description.
I will post other comment replies later.
100th post!
3. The Heroes may bee weak, but did you play with 2 players like it was suggested? If you do, all the Demon's fall before you easily.