Im making a custom inventory that enums all destructables in a region when the map initializes.
What I noticed was happening was that the first time you load warcraft and play the map, the init crashes when it tries to enum them. If u restart and play an infinite amount of times, the destructable enum works fine.
Anyone else experience a similar problem?
What I noticed was happening was that the first time you load warcraft and play the map, the init crashes when it tries to enum them. If u restart and play an infinite amount of times, the destructable enum works fine.
Anyone else experience a similar problem?