• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Enginering upgrade buff art

Status
Not open for further replies.
Level 6
Joined
Jan 17, 2014
Messages
166
Hi Hivers,

so im making a new spell of enginering upgrade. Its called high sorcery and just like enginering upgrade it boosts up other spells. I also changed the buff. But strangely when i level the ability up on the archmage hero, he get spikes (like spiked carapace) aroud him. I can't seem to get rid of them. Is this possible to get rid of?


thx
 

Attachments

  • enginering upgrade spikey buff.png
    enginering upgrade spikey buff.png
    246.7 KB · Views: 72
Level 13
Joined
Mar 24, 2013
Messages
1,105
I don't remember if you can remove it. But I do remember it only affecting heroes or units with a mount attachment node.

You could edit the model and remove the node or choose a different model.
 
For some strange reason it uses the same path as spiked carapace therefore causing that graphic bug to occur, I am unaware of any method to fix it besides using a model without the mount attachment nodes.

You could also make your unit invisible and have a dummy unit with locust showing for example the archmage with the abilities and such as the same of the invisible unit, it is about moderately difficult so I don't know if you can achieve that, might want to use pOke's suggestion otherwise you can try asking around here.
 
Level 6
Joined
Jan 17, 2014
Messages
166
Dat-C3, i cant seem to find out why it works. But it does also i my map now. Thx very much
 
Status
Not open for further replies.
Top