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- Jul 14, 2011
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I know there's already an Element TD.
I just found in my map-graveyard a TD I was working on several months ago.
- Fire: Has triggered inncineration. The damage stacks up until the unit dies exploding and releasing that damage to units around. At max level also gains -- Inmmolation aura dealing dps.
- Darkness: Reduces target armor. At max level also has armor reduction aura.
- Wind: Has a chance to create a tornado that sucks units into it.
- Lightning: Saves any damage dealt and has a chance to release it all in a deadly bolt.
- Ice: Freezes units. AoE increases with level. AT max level has slow aura.
- Earth: Has no effect yet.
Also has 4 types of composite towers: Sniper, Power, Speed, and Cannon
- Sniper: Range increases with level, and has a chance to deal damage based on Unit level and distance.
- Power: Has Chaos Dmg
- Speed: Fast attack
- Cannon: Every 3 attacks releases a bullet charged with hot oil that burns units.
The Multiboard displays also the tower that has dealt more damage, and the player with most gold, also the remaining lives and creeps in the map.
It's incomplete, I didn't work a lot on creeps, and has several details. I remember i stopped working on it because I had many ideas later with difficulty, amount of players, etc. but I would have had to start almost from scratch on triggering and I didn't wanted to, so i gave up.
I just found in my map-graveyard a TD I was working on several months ago.
Towers:
There are 6 types of elemental towers, each one with an special/unique ability based on the element, special models, icons, upgrade effects, etc. Fire, Earth, Wind, Darkness, Water, Lighting- Fire: Has triggered inncineration. The damage stacks up until the unit dies exploding and releasing that damage to units around. At max level also gains -- Inmmolation aura dealing dps.
- Darkness: Reduces target armor. At max level also has armor reduction aura.
- Wind: Has a chance to create a tornado that sucks units into it.
- Lightning: Saves any damage dealt and has a chance to release it all in a deadly bolt.
- Ice: Freezes units. AoE increases with level. AT max level has slow aura.
- Earth: Has no effect yet.
Also has 4 types of composite towers: Sniper, Power, Speed, and Cannon
- Sniper: Range increases with level, and has a chance to deal damage based on Unit level and distance.
- Power: Has Chaos Dmg
- Speed: Fast attack
- Cannon: Every 3 attacks releases a bullet charged with hot oil that burns units.
Creeps:
There are several types of creeps, based on some characteristics and abilities.
Paths:
This is something i'm a bit proud of. Creeps doesn't have fixed pathing. When they reach a corner, they randomly pick one of the available choices to walk. When they have already reached 10 corners, if they're in the center square, they'll have a chance to walk to some of the other center squares, or reach the goal at the center.
Building:
Each player has their own area to build, no one else can enter or build there. There are other common areas where anyone else can build.
Multiboard:
Each tower gains experience with kills and damage (Not yet implemented). Tower with most experience is displayed in the Multiboard.The Multiboard displays also the tower that has dealt more damage, and the player with most gold, also the remaining lives and creeps in the map.
Others:
The map is open for anyone to mess with. I'm also open to suggestions and ideas to improve.It's incomplete, I didn't work a lot on creeps, and has several details. I remember i stopped working on it because I had many ideas later with difficulty, amount of players, etc. but I would have had to start almost from scratch on triggering and I didn't wanted to, so i gave up.