- Joined
- Apr 14, 2020
- Messages
- 63
I am having an issue where values on abilities and units are being shifted around when i save the map and then load in to test.
For example, I have an ability 'A15R' called "Twisted Nature" that has the following tooltip: "Roots and flame burst forth from the ground, burningunits for 35 damage a second for 3 seconds. As the pillar of flame subsides, units within the fire continue to take minor damage."
A newer ability I have created, 'A15X' is supposed to be called "Event Information" and have a tooltip that explains event triggers in the game.
However, whenever I save the map and load up to test, the 'A15X' ability has the 'A15R' tooltip and name shifted into its own values, even sometimes the editor suffix.
Is this a fixable bug in the editor?
For example, I have an ability 'A15R' called "Twisted Nature" that has the following tooltip: "Roots and flame burst forth from the ground, burningunits for 35 damage a second for 3 seconds. As the pillar of flame subsides, units within the fire continue to take minor damage."
A newer ability I have created, 'A15X' is supposed to be called "Event Information" and have a tooltip that explains event triggers in the game.
However, whenever I save the map and load up to test, the 'A15X' ability has the 'A15R' tooltip and name shifted into its own values, even sometimes the editor suffix.
Is this a fixable bug in the editor?