- Joined
- Apr 9, 2004
- Messages
- 502
In the map i;m working on with some other people, i'm trying to find an effective way to respawn the trees a X seconds (we'll say 20) after they are destroyed. Why, because i have abilities that not only require the use of destructables, but also destroy the destructables like it's no ones business.
The problem is that eventually, all the destructables which had created paths will be opned and the map won't work properlyas an AOS.
Can anyone show an easy trigger i can use to help with this dilema?
The problem is that eventually, all the destructables which had created paths will be opned and the map won't work properlyas an AOS.
Can anyone show an easy trigger i can use to help with this dilema?