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[Trigger] Easy question, what I can't handle

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BloodClud

B

BloodClud

I have trigger like this:

Events:
Unit - A unit owned by Player 12 (Brown) Is attacked

Conditions:

Actions:
Unit - Order (Attacked unit) to Attack (Attacking unit)

Here is my ''easy'' question:
How I can make that if the attacked unit is already attacked so the unit doesn't switch the target! Or can I make somehow trigger like player 12 sees unit order to attack sawed unit, or something like that.
Thanks!

-BloodClud
 
add action
unit - set (attacked unit's) custom value to (some number)

then add condition
(attacked unit's) custom value not equal to (the number you chose)

this should prevent the already ordered unit to not be ordered again
 
Possible better solution:

  • (Current order of (Attacked unit)) Not Equal to (Order(attack))
 
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