Moderator
M
Moderator
13:12, 16th Jun 2008
Septimus:
Good Point
[+] Amazing, the wand can shoots something explosive. I wonder what type of wand is Dorn The Brave is using.
[+] Very short and able to keep people interest, well done.
[+] Not soo challenging, making it pleasant to play. (I refer to chapter 1)
[+] A good challenge for final chapter, making it pleasant to play.
Bad Point
[-] Sometimes those cinematic texts of the character too fast, making it hard to be read especially when it went too fast.
[-] I do not mind grammar error, but spelling error ? (You even misspelled General Frank name)
[-] Creep sleep at night, easy to bypass chapter 1 without even need to fight enemy at all. All I need to do is wait until night arise.
[-] Creep drop useless stuff that I do not think it contributes any help to the hero
[-] Rifleman seem to be talking, but do not know what is he talking about (I refer to chapter 1)
[-] When a quest had been accomplish, you should had set a text that show a quest is complete including a sound that show it had been done.
[-] Murloc Nightcrawler, Centaur Impaler and Razormane Medicine Man from Mercenary Camp seem to take forever to had a stock available and to replenish its stock (I refer to chapter 1). Fix the replenish interval.
[-] Creep hardly drop any useful item (I refer to chapter 1)
[-] Dorn The Brave far sight doesn't seem to be helpful at all.
[-] Isaic The Pure hero title seem to had been spell wrong. It should had been Paladin instead of Palidins
[-] Bug detected, several researches and Gryphon Aviary are unavailable. (Need castle, but keep is the only main structure available (Refer to chapter 2))
[-] Bug detected, Optional Quest at chapter 2 seem incomplete although all had been found.
[-] Final chapter seems to be a bit hard at the beginning, the creep seems to spawn incredulously fast.
Overall - 3/5
Approve
Comment : Quite good, keep it up.
Septimus:
Good Point
[+] Amazing, the wand can shoots something explosive. I wonder what type of wand is Dorn The Brave is using.
[+] Very short and able to keep people interest, well done.
[+] Not soo challenging, making it pleasant to play. (I refer to chapter 1)
[+] A good challenge for final chapter, making it pleasant to play.
Bad Point
[-] Sometimes those cinematic texts of the character too fast, making it hard to be read especially when it went too fast.
[-] I do not mind grammar error, but spelling error ? (You even misspelled General Frank name)
[-] Creep sleep at night, easy to bypass chapter 1 without even need to fight enemy at all. All I need to do is wait until night arise.
[-] Creep drop useless stuff that I do not think it contributes any help to the hero
[-] Rifleman seem to be talking, but do not know what is he talking about (I refer to chapter 1)
[-] When a quest had been accomplish, you should had set a text that show a quest is complete including a sound that show it had been done.
[-] Murloc Nightcrawler, Centaur Impaler and Razormane Medicine Man from Mercenary Camp seem to take forever to had a stock available and to replenish its stock (I refer to chapter 1). Fix the replenish interval.
[-] Creep hardly drop any useful item (I refer to chapter 1)
[-] Dorn The Brave far sight doesn't seem to be helpful at all.
[-] Isaic The Pure hero title seem to had been spell wrong. It should had been Paladin instead of Palidins
[-] Bug detected, several researches and Gryphon Aviary are unavailable. (Need castle, but keep is the only main structure available (Refer to chapter 2))
[-] Bug detected, Optional Quest at chapter 2 seem incomplete although all had been found.
[-] Final chapter seems to be a bit hard at the beginning, the creep seems to spawn incredulously fast.
Overall - 3/5
Approve
Comment : Quite good, keep it up.