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Dungeon Templates - Ragefire Chasm

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Dungeon Templates - Ragefire Chasm

I am currently making a bunch of templates for all the dungeons in World of Warcraft, and raids. I realized I am not the best at triggers (lol) so I took my maps and added more doodads, terrain etc. and created this. Ragefire Chasm.

It is 116X116 map size, only about 2000+ doodads (which I think is okay for a first timer) and has no custom things whatsoever. No imports of models used.

I hope you like it and it is not protected so feel free to use it. I am not going to use it in the future.

Keywords:
Ragefire Chasm, Dungeon, Template, Terrain, WoW,
Contents

Dungeon Templates - Ragefire Chasm (Map)

Reviews
Vengeancekael: Private Message Date: 2012/Jan/13 20:06:25 Reasons: Lacking Description: Template Poor and lacking terrain: Terrain Tutorial Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map...

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Vengeancekael: Private Message
Date: 2012/Jan/13 20:06:25

Reasons:
Lacking Description: Template
Poor and lacking terrain: Terrain Tutorial


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: Again the same case with this template:
Also this is of too low quality, the environment is just too empty, imports would have been more vital, making it look a lot better and it's not really that useful for a mapper, the map is completely small, there are just too many blizzard cliffs and it doesn't look gripping or good at all.
Also you actually needed 6000 doodads to make that? :S
I suggest you check out some terrain tutorials first.

This one is even simpler, I mean honestly anyone could make this and some of the doodads don't even fit, like those wooden fences :/
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Again the same case with this template:
Also this is of too low quality, the environment is just too empty, imports would have been more vital, making it look a lot better and it's not really that useful for a mapper, the map is completely small, there are just too many blizzard cliffs and it doesn't look gripping or good at all.
Also you actually needed 6000 doodads to make that? :S
I suggest you check out some terrain tutorials first.

This one is even simpler, I mean honestly anyone could make this and some of the doodads don't even fit, like those wooden fences :/
 
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