- Joined
- Oct 14, 2010
- Messages
- 100
The latest project I've been working on is a random dungeon generator.
Note: it's in early stages of development.
First some screenshots:
Some features I've implemented:
Please let me know what you think and feel free to make suggestions. I'll probably be implementing room interiors next, so I'd like to get ideas for interiors. Right now I'm thinking of libraries, torture chambers, lairs.
I'm not sure if this should go in idea factory or project development, because I'm both developing it (and will be updating this thread) and looking for ideas. So if any moderator has problems with this, just move it.
Note: it's in early stages of development.
First some screenshots:
Some features I've implemented:
- 1 dungeon setting (a setting includes tileset, doodads, ...)
- multi-level dungeons (as you can see on the screenshots, this dungeon has 3 floor levels)
- doors/stairs/walls
- pseudo-random generation: dungeons can be generated while playing, allowing maps to become really, really large (larger than anything you've seen in warcraft 3). Since it's pseudo-random, you can choose specific dungeons in your map.
- Obviously, some bugfixes (like colliding stairs at right-bottom of 2nd screenshot)
- Room interiors: making each room more interesting by adding bookshelves, torture equipment, etc.
- Traps & hostile encounters
- rivers/ravines/bridges: probably not coming soon, but may eventually be implemented
- More settings: sunken ruins / underground dungeons, forest & village dungeons
Please let me know what you think and feel free to make suggestions. I'll probably be implementing room interiors next, so I'd like to get ideas for interiors. Right now I'm thinking of libraries, torture chambers, lairs.
I'm not sure if this should go in idea factory or project development, because I'm both developing it (and will be updating this thread) and looking for ideas. So if any moderator has problems with this, just move it.
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