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[Solved] Dummy not casting spells

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Level 16
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Oct 17, 2009
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1,580
Help me!
My dummy unit isn't casting his spells.
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacked unit) has buff Bleeding (Pause)) Equal to True
    • Actions
      • Special Effect - Create a special effect attached to the chest of (Attacked unit) using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
      • Special Effect - Destroy (Last created special effect)
      • Set temp_loc = (Position of (Attacking unit))
      • Unit - Create 1 DummyUnit for (Owner of (Triggering unit)) at temp_loc facing (Facing of (Triggering unit)) degrees
      • Unit - Add Bleeding to (Last created unit)
      • Unit - Set level of Bleeding for (Last created unit) to (Level of Fatal Blows for (Casting unit))
      • Unit - Order (Last created unit) to Night Elf Warden - Shadow Strike (Attacked unit)
      • Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
      • Custom script: call RemoveLocation(udg_temp_loc)
 
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