- Joined
- Oct 17, 2009
- Messages
- 1,579
Help me!
My dummy unit isn't casting his spells.
Trigger:
My dummy unit isn't casting his spells.
Trigger:
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Untitled Trigger 001
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacked unit) has buff Bleeding (Pause)) Equal to True
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Actions
- Special Effect - Create a special effect attached to the chest of (Attacked unit) using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
- Special Effect - Destroy (Last created special effect)
- Set temp_loc = (Position of (Attacking unit))
- Unit - Create 1 DummyUnit for (Owner of (Triggering unit)) at temp_loc facing (Facing of (Triggering unit)) degrees
- Unit - Add Bleeding to (Last created unit)
- Unit - Set level of Bleeding for (Last created unit) to (Level of Fatal Blows for (Casting unit))
- Unit - Order (Last created unit) to Night Elf Warden - Shadow Strike (Attacked unit)
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Custom script: call RemoveLocation(udg_temp_loc)
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Events