Slow Units
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set WarpUnits = (Units within TimeWarpRange[TimeWarpLevel] of (Position of TimeWarpCaster))
Unit Group - Remove TimeWarpCaster from WarpUnits
Unit Group - Pick every unit in WarpedUnits and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in WarpUnits) Equal to True
Then - Actions
Unit Group - Remove (Picked unit) from WarpUnits
Else - Actions
Unit Group - Remove (Picked unit) from WarpedUnits
Unit - Set (Picked unit) movement speed to ((Current movement speed of (Picked unit)) + 150.00)
Unit - Remove Slow Attack (Time Locker) from (Picked unit)
Unit Group - Pick every unit in WarpUnits and do (Actions)
Loop - Actions
Unit - Set (Picked unit) movement speed to ((Current movement speed of (Picked unit)) - 150.00)
Unit - Add Slow Attack (Time Locker) to (Picked unit)
Special Effect - Create a special effect attached to the Attach Point - Overhead of (Picked unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Special Effect - Destroy (Last created special effect)
Unit Group - Add (Picked unit) to WarpedUnits
that should get you a good start
jimmy