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jus put when unit comes with [radius] of unit with aura, give ablity - bash and give ability - crit. then do every 1.00 sec of the game check if [unit] is still within [radius] of unit with aura, if false, ramove ability - bash and crit
The only problem with Darkys multi aura is that when the caster dies the units that are affected will not lose their abilities before they leave the range of the dead caster.
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