I dunno why, but i just wanna say 'delicious' in regard to this model
Because it looks like a donut. Donuts are delicious, well most of them. and this is a gorgeous and dangerous one.
Again, omg. awesome work in it! The polies shape looks very smooth!
wonder what program you use to make these. If it's MAX, well, it may justify its price hehe.
Keep up the good work!
The reason it looks so smooth is that it uses phong shading. Basically, you are aligning the lighting normals of the polygons in such a way that the shader can interpolate light values in a smooth way. In 3ds max, you do this using the "smooth" modifier. You can use it on any model which looks edgy, and it will appear softer without adding polygons! Here is an example of what i am talking about.