First of all, your description at hive was acceptable. But, the packaging of it look plain and boring; you could have use some structure and adding screenshot to make it look more interesting.
Second, the moment I play the map; the first thing that comes to my mind was resources and creep issues. The amount of gold at the beginning seems to be too low as it only worth 7.5k and yet guard by level 6,4 and 2 level 2 creep? I don't think that was fairly balance. You could increase the gold mine values to 10,000. I think it was much reasonable at 10k instead of 7.5k consider the strength of the creep.
The amount of lumber available was generally too low and certainly at overkill stage, you got to fix it.
As for terrain, the middle of the map lack tiles variation and height; look way too plain especially when it was that big.
I also strongly against the idea of having creep guarding tavern. For a blizzard melee map standard, there is no creep guarding tavern; even if you're trying to make an exception over this issues. The creep that guarding the structure seems to be too strong and definitely not worth to fight especially when your resources was soo limited that you are forces to pick your target carefully.
In other term, it isn't worth to fight the creep that are guarding the tavern.
Despite the problem, this map could be approve and my rating for this map was 2/5 (Lacking).
Well, there is a lot more issues about this map that I would like to explain to, but not at this moment (Got thing to do). I think I would saves me some time in explaination by giving R.Gaming_Strike the honor of explain the rest of the issues. XD