Doodads

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Level 14
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In the object editor find

Editor - Maximum Scale

Keep in mind this does not do anything to increase the size of the gate's pathing. You have to mess around with the pathing to find something the right size. This could even mean creating your own.
 
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Actually with destructibles you have to change them all equally, but with regular doodads you can change them separately. Additionally you can use Home and End to make them bigger and smaller. Or page up and page down to make them taller or shorter.
 
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Thanks for replies. I tried increasing the "maximum scale" in OE, but nothing happened.
It is placed, but I do not see neither of those "X", "Y", "Z" fields, nor anything that could increase its size when double clicked.

I will try this last suggestion, Veritas 117 gave me.

^ Did not worked either. Just tried again the maximum scale, and by Miracle, it's bigger now.
WE...just wow...
 
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Thanks for replies. I tried increasing the "maximum scale" in OE, but nothing happened.
^ Did not worked either. Just tried again the maximum scale, and by Miracle, it's bigger now.
WE...just wow...

If you placed your doodads and then go modify the scale, the scale effect wouldn't apply to those placed doodads. You need to place a new doodad to show its effect after modified the scale.

It is placed, but I do not see neither of those "X", "Y", "Z" fields, nor anything that could increase its size when double clicked.

Remember there is also a field : Editor - Minimum Scale. If your maximum scale and minimum scale are same, then clicking the doodad wouldn't showing X,Y and Z fields.
 
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