- Joined
- Mar 21, 2008
- Messages
- 177
Starcraft AoS Style Game
I'm making a star craft AoS and i was wondering if it sounded fun??
PLZ COMMENT ON WHAT YOU THINK!
Screen Shots
Terran vs the Protoss
Zerg vs the Protoss
terran heroes
zerg heroes
Terran mountain pass
a Protoss base
a passage way into the Zerg base
(will put more screen shots in soon)
I'm thinking about putting in a unique starting. The teams only start out with there main bases. You have to take the rest from the protoss (protoss do not spawn). Also putting in rain and snow. There will be events. EXAMPLE:If you get close to the enemy base a captain (cp controlled) and his squad(s) will spawn and reek havoc on the enemy. Note this will only happen once per base side. Another event might be were the Terran cruisers over head of the planet might do an orbital bombardment on key enemy positions. For the zerg it might be that the hive produces explosive units. Another unique thing about the map is that when every player on the team goes up to lvl 10, 15 and 20 the spawns will get harder. This should keep things balanced, so that no one team is lvl 20 and killing every one in the game!! Tell me if you think this is a good idea. Note: All units can attack air. It just won't be fair other wise.
took out custom sounds (took up to much space, made it like 5mb).
The test version might be out in 2-3 weeks!
Any 1 have any thing 2 say???
I'm making a star craft AoS and i was wondering if it sounded fun??
PLZ COMMENT ON WHAT YOU THINK!
Screen Shots
Terran vs the Protoss
Zerg vs the Protoss
terran heroes
zerg heroes
Terran mountain pass
a Protoss base
a passage way into the Zerg base
(will put more screen shots in soon)
I'm thinking about putting in a unique starting. The teams only start out with there main bases. You have to take the rest from the protoss (protoss do not spawn). Also putting in rain and snow. There will be events. EXAMPLE:If you get close to the enemy base a captain (cp controlled) and his squad(s) will spawn and reek havoc on the enemy. Note this will only happen once per base side. Another event might be were the Terran cruisers over head of the planet might do an orbital bombardment on key enemy positions. For the zerg it might be that the hive produces explosive units. Another unique thing about the map is that when every player on the team goes up to lvl 10, 15 and 20 the spawns will get harder. This should keep things balanced, so that no one team is lvl 20 and killing every one in the game!! Tell me if you think this is a good idea. Note: All units can attack air. It just won't be fair other wise.
took out custom sounds (took up to much space, made it like 5mb).
The test version might be out in 2-3 weeks!
Any 1 have any thing 2 say???
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