- Joined
- Apr 26, 2008
- Messages
- 830
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Spawn 01
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Ereignisse
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Zeit - Every 25.00 seconds of game time
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Bedingungen
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Aktionen
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Bedingungen
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CreepCountR1 Kleiner als 5
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'THEN'-Aktionen
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Einheit - Create 1 Soldat for Neutral feindlich at (Center of Route 1 <gen>) facing Vorgabe für Gebäude-Ausrichtung degrees
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Set CreepCountR1 = (CreepCountR1 + 1)
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Einheitengruppe - Add (Last created unit) to Route1Creeps
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'ELSE'-Aktionen
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-------- Do nothing --------
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Dies 01
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Ereignisse
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Einheit - A unit Stirbt
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Bedingungen
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((Triggering unit) is in Route1Creeps) Gleich True
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Aktionen
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Set CreepCountR1 = (CreepCountR1 - 1)
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Einheitengruppe - Remove (Triggering unit) from Route1Creeps
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It's a simply spawn system i made for my map, i can't destroy the groups because i will still need them. So does this leak?!







