- Joined
- Apr 30, 2007
- Messages
- 62
I want if 0 units of neutral enemy are left that all heros get teleported back
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FightEnde
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Ereignisse
- Zeit - Every 1.00 seconds of game time
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Bedingungen
- InFight Gleich False
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Aktionen
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Bedingungen
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And - All (Conditions) are true
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Bedingungen
- (Number of units in (Units in A Arena ALL <gen> owned by Neutral feindlich)) Gleich 0
- (Number of units in (Units in A Arena ALL <gen> matching (((Matching unit) is Ein Held) Gleich True))) Größer gleich 1
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Bedingungen
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And - All (Conditions) are true
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'THEN'-Aktionen
- -------- gold xp items geben --------
- -------- ende --------
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Einheitengruppe - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is Ein Held) Gleich True)) and do (Actions)
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Schleifen - Aktionen
- Einheit - Move (Picked unit) instantly to (Random point in Inventar <gen>)
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Schleifen - Aktionen
- Einheit - Move A_Leader instantly to A_LeaderPoint
- Set InFight = False
- 'ELSE'-Aktionen
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'IF'-Bedingungen
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Ereignisse