- Joined
- Apr 26, 2008
- Messages
- 830
-
Spawn 01
-
Ereignisse
-
Zeit - Every 25.00 seconds of game time
-
-
Bedingungen
-
Aktionen
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Bedingungen
-
CreepCountR1 Kleiner als 5
-
-
'THEN'-Aktionen
-
Einheit - Create 1 Soldat for Neutral feindlich at (Center of Route 1 <gen>) facing Vorgabe für Gebäude-Ausrichtung degrees
-
Set CreepCountR1 = (CreepCountR1 + 1)
-
Einheitengruppe - Add (Last created unit) to Route1Creeps
-
-
'ELSE'-Aktionen
-
-------- Do nothing --------
-
-
-
-
-
Dies 01
-
Ereignisse
-
Einheit - A unit Stirbt
-
-
Bedingungen
-
((Triggering unit) is in Route1Creeps) Gleich True
-
-
Aktionen
-
Set CreepCountR1 = (CreepCountR1 - 1)
-
Einheitengruppe - Remove (Triggering unit) from Route1Creeps
-
-
It's a simply spawn system i made for my map, i can't destroy the groups because i will still need them. So does this leak?!