- Joined
- Oct 9, 2015
- Messages
- 721
I wanted to ask how can I apply black mask to neutral hostile, as it seems they have full vision over the map. Example: I've created a neutral hostile unit on the map and set both it's acquisition range and attack range to "20000", then I created a unit of my own, placing each unit on the corner of the map. When the map starts the neutral hostile unit begins attacking my unit even thou the map is black masked. Does neutral hostile have unconditionaly full vision over the map? And how can I apply black mask to them so they don't attack a unit they "can't see" ?
I tried using the function:
I also set an alliance between Player 1 and Neutral Hostile with shared vision and then all the map got cleared giving me full vision all over the map.
Thanks in advance!
I tried using the function:
-
Visibility - Create an initially Enabled visibility modifier for Neutral Hostile emitting Black mask across (Playable map area)
I also set an alliance between Player 1 and Neutral Hostile with shared vision and then all the map got cleared giving me full vision all over the map.
Thanks in advance!