yeah i make it but i discover a strange thing now, if i put a neutral hostile creep with no trigger, manually, the creeper attacks neutral passives structures, and if i put a neutral hostile creeper with trigger, the creeper doesn't attacks the buildings, this is my trigger:
Events: Time - Timer Expires
Condition: No condition
Actions: Unit - Create 1 Grunt for Neutral Hostile at (Center of West Spawn <gen>) facing Default building facing degrees.
and the other:
Events: Unit - A unit enters (Playable map area)
Condition: (Owner of (Entering unit)) Equal to Neutral Hostile
Action: Unit - Order (Entering unit) to Attack-Move To (Center of (Playable map area))
and if i change center of playable map area to a region near the building, doesn't make any difference, the creeper go to the specific area and donsn't attacks the neutral passive building.
someones help me?