- Joined
- Aug 3, 2011
- Messages
- 27
Hello!
I've been editing a 12 player map for a couple of years and stopped some time ago. The new patch and Reforged got me excited and I decided to go back and start editing it again but I have the following problem:
Player 13 which is a player controlled faction is considered by the game to be = Neutral Hostile meaning that all units placed in the editor as Neutral Hostile, in game are belonging to player 13. Triggers moving units to the Neutral Hostile Faction will instead move units to Player 13.
Neutral Passive (Player Slot 26) is considered by the game as Player Slot 14 which means that units which should be stood around passively will instead engage players as if they were Hostile.
I've tried making a map from scratch to isolate the problem, but I can't for the life of me figure it out and the problem doesn't seem to be that common. Any ideas?
*Edit* I've included an image so what is happening should be completely clear.
I've been editing a 12 player map for a couple of years and stopped some time ago. The new patch and Reforged got me excited and I decided to go back and start editing it again but I have the following problem:
Player 13 which is a player controlled faction is considered by the game to be = Neutral Hostile meaning that all units placed in the editor as Neutral Hostile, in game are belonging to player 13. Triggers moving units to the Neutral Hostile Faction will instead move units to Player 13.
Neutral Passive (Player Slot 26) is considered by the game as Player Slot 14 which means that units which should be stood around passively will instead engage players as if they were Hostile.
I've tried making a map from scratch to isolate the problem, but I can't for the life of me figure it out and the problem doesn't seem to be that common. Any ideas?
*Edit* I've included an image so what is happening should be completely clear.
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