- Joined
- Feb 8, 2013
- Messages
- 1,479
I am currently using an arrow movement system that allows the main unit to side step. My hope was that it could avoid projectiles. It looks great and works well, but no matter how well the unit dodges and how far it misses by, the missile still does damage. Currently I am using a normal attack for the missile, but I could create a spell too.
Is there some simple way to set OE or a simple trigger to make it so that when the missile misses - it does no or little damage?
Some one said they like to see poorly drawn images describing the desired outcome so - here you go.
Is there some simple way to set OE or a simple trigger to make it so that when the missile misses - it does no or little damage?
Some one said they like to see poorly drawn images describing the desired outcome so - here you go.