Divinity's Reach

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Draugadan

D

Draugadan

Hey!
Given that I've tried to upload this as a map but it didn't get approved I'll just post it here showcasing the terrain.
I actually made two videos and uploaded them to youtube and I believe those will show most of the details
The first one-the in-game cinematic:
http://www.youtube.com/watch?v=LT2CY9XtjsM
The second contains some early screenshots and other screenshots of the current version:
http://www.youtube.com/watch?v=_q9fNNgiQlY

Hope you like it!
 
Pretty amazing, your city planning is surely something to envy.

Well, it's really not me that conceived the city, as said in the description of the video, it's Divinity's Reach from Guild Wars 2. All I did was put it in Warcraft 3.
EDIT: if that is what you meant :D
 
THIS IS AMAZING OMG!!! THIS looks soo hard to do. And where did you get those cloud models, they are wonderful, I want them so badly lol
 
Very nice indeed.

Is this playable ? And which was your source of inspiration ?

Not playable, doesn't have a pathing, and I can't afford to add it since I've already used ~7500 doodads out of the default 8000 limit. And some of them are disappearing when the camera is too far zoomed out (which it has to be for a map of such size).
The source of inspiration is, as I've stated it in the video description, the city of Divinity's Reach, from the world of Tyria, the setup for Guild Wars and Guild Wars 2. You can find some information and pictures of it by googling it. Of course, all rights reserved by ArenaNet Inc and NCSoft.
 
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