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[JASS] Dive Spell Request

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Level 9
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Jul 1, 2005
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In a nutshell, a reversed 'jump' spell specifically for flying units to use, to avoid net throws!

This would be for an old, old favorite map. "Ice dragons Hunt" revive it a bit of frozen throne spit shine polish so to speak. :)

This spell request should be considered low priority. It is for an old, forgotten map.
 
Level 12
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Do you want it to be a chance spell, an autocastable or a manually activated.
 
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Level 12
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Anyway what exactly does the spell do?
I suppose that when someone trows a net at you, you activate it and you dodge it?
 
Level 12
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Yes, that will take care of the actual leaping.
But there is the problem with dodging the net.
Maybe I should play the map ;)
 
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I have no idea how the "net" on that specific map works.
As I though, a normal ensnare.
Hmm, adding a mechanical classification at activation of dive should prevent the net from catching the unit.
 
Level 9
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ok if you want to play the map. :)

There's also a few bugs in the code for transforming. If you cancel in the middle of upgrading or building you lose your dragon permanently. :eek:

I think mechanical could work.

I also wanted nets to act differently, instead of the net dragging the dragon back to the huntress. I wanted the net to only slow the dragon down significantly and drag the huntress behind the dragon. :)

I just played the map and remmembered some other bugs.
Shop Items tooltips are weird.
Some shop items don't work properly.
Teal's dragon is incredibly buggy.

The one good thing about the map is I talked to the original developer Aciwin over emails in 2002, 2003? 2004? It was a few years back. He told me he wasn't going to develop it further and he was happy to hand the project over to me.

Talking about it reminded me of some models I wanted to steal from a blizzard map for Time and Ice Dragons Hunt. ;)
 

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