Hello,
I am trying to set up a formula that will cause a unit's attack projectile to always land 3 seconds after it is thrown.
I thought that setting projectile speed to (distance between attacker & target) / 3 would work, but it's not correct for all distances. For context, the distance range I need to account for is from ~200 to 2,300.
Thanks!
I am trying to set up a formula that will cause a unit's attack projectile to always land 3 seconds after it is thrown.
I thought that setting projectile speed to (distance between attacker & target) / 3 would work, but it's not correct for all distances. For context, the distance range I need to account for is from ~200 to 2,300.
Thanks!