• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Disabling triggers for player

Status
Not open for further replies.
Level 25
Joined
Mar 23, 2008
Messages
1,805
The skill picking in my map, works like you get a list of chooseable skills, and you write for example -frenzy to learn frenzy. But i need to turn of every spell learning trigger for the player when he has written the message, so he doesnt learn himself every skill that exists :hohum:Is there anyway i can do like: turn off trigger for player 1?
 
you could make a real variable that checks if the player already has the ability, use an array for that, and then use an if/then/else in your get ability trigger that checks if the variable = false, if not add the ability and make the variable = true
 
Status
Not open for further replies.
Back
Top