- Joined
- Aug 21, 2009
- Messages
- 408
Went from this:
To this:
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Ability rain of chaos Copy
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Events
- Unit - A unit Is attacked
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Conditions
- (Unit-type of (Triggering unit)) Equal to Pit Lord
- (Life of (Triggering unit)) Less than or equal to 20000.00
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Actions
- Hero - Learn skill for (Triggering unit): Special Archimonde - Rain Of Chaos
- Unit - Pause all units
- Cinematic - Turn cinematic mode On for (All players)
- Wait 1.00 seconds
- Unit - Unpause (Triggering unit)
- Unit - Order (Triggering unit) to Special Archimonde - Rain Of Chaos (Position of (Triggering unit))
- Set CameraLoc = (Position of (Triggering unit))
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Camera - Pan camera for (Picked player) to CameraLoc over 0.00 seconds
- Camera - Rotate camera 360.00 degrees around CameraLoc for (Picked player) over 4.90 seconds
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Loop - Actions
- Custom script: call RemoveLocation(udg_CameraLoc)
- Wait 1.00 seconds
- Unit - Pause (Triggering unit)
- Wait 4.00 seconds
- Cinematic - Turn cinematic mode Off for (All players)
- Unit - Unpause all units
- Trigger - Turn off (This trigger)
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Events
To this:
-
Ability rain of chaos
-
Events
- Unit - A unit Is attacked
-
Conditions
- (Unit-type of (Triggering unit)) Equal to Pit Lord
- (Life of (Triggering unit)) Less than or equal to 20000.00
-
Actions
- Hero - Learn skill for (Triggering unit): Special Archimonde - Rain Of Chaos
- Wait 1.00 seconds
- Unit - Order (Triggering unit) to Special Archimonde - Rain Of Chaos (Position of (Triggering unit))
-
Events