- Joined
- Oct 21, 2006
- Messages
- 3,230
How they affect to the map file size and the loading time?
Anachron, I meant that Vex optimizer don't create .SLK files xD
It's true that optimized codes reduces loading time slightly.
But it still reduces it?
Then I can only hope, that its enough or something.
Map can have a big loading time, but don't lag.
It can load long, but don't lag, and vice versa.
Lags are usually caused by memfory leaks, or bad trigger algorithms, or by a bad ping of host xD.
Abilities, for example, don't lag, but they increase map size greatly.
One ability with 100 ability levels increases loading time by 10-20 seconds.
I use Vex optimizer.
I dont have any problems, but the other ppl in bnet have...
If the map size is too big, they wont have a patience to download the map.
If the map loading time is too long, some of them leave and/or get tired on the waiting.
There know no map that have 2 sec load time.
If you use Widgetizer and your map is very small (except that ability), it's possible.
Or we are talking about different things, maybe you mean not loading time, but downloading time?
Edit: Omg =) I thought you are all talking about the loading time... So the question of the 1st post is wrong. Widgetizer decreases loading time, not download time. Download time depends only on the map size.