- Joined
- Nov 13, 2006
- Messages
- 243
Well i created a trigger that checks if a player status is used and the controller is a user and then shows a dialog to that player.
The problem is that the trigger runs but it just pauses the game but it doesn't show the dialog.
Here is a sample for player one:
The problem is that the trigger runs but it just pauses the game but it doesn't show the dialog.
Here is a sample for player one:
-
If - Conditions
-
(Player 1 (Red) slot status) Equal to Is playing
-
(Player 1 (Red) controller) Equal to User
-
-
Then - Actions
-
Dialog - Show Dialog for Player 1 (Red)
-
-
Else - Actions
-
Do Nothing
-