Hiho,
I had an awesome idea which could be useful to many maps like my upcoming line tower wars map.
The idea is a model which is similar to the diablo health/mana orbs in the UI:
The model would require several animations which indicate their current percental fill. E.g. "value_0" for empty, value_10" for 10% full, "value_50" for 50% full and "value_100" for full.
About 10 or 20 (increments in 10 or 5 by step) would be very useful I think.
So you could have them used to display percental health and mana in your map via codes.
Should be implementable, isn't it?
What do you think about this?
Regards,
Robbepop
edit:
something like these pictures:
I had an awesome idea which could be useful to many maps like my upcoming line tower wars map.
The idea is a model which is similar to the diablo health/mana orbs in the UI:

The model would require several animations which indicate their current percental fill. E.g. "value_0" for empty, value_10" for 10% full, "value_50" for 50% full and "value_100" for full.
About 10 or 20 (increments in 10 or 5 by step) would be very useful I think.
So you could have them used to display percental health and mana in your map via codes.
Should be implementable, isn't it?
What do you think about this?
Regards,
Robbepop
edit:
something like these pictures:


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