- Joined
- Nov 1, 2018
- Messages
- 20
So my friend is a League of Legends player and he is my partner in crime in every game then I invited him playing this gem-piece of a game which where it all started. we have fun then I made an anime-esque MOBA map with league-gameplay for us to play and turns out good.
The only problem he sees which I tend to not mind is the health bars, which gets to be more confusing when the area gets really crowded with minions(non-heros). He suggests to me that I should add a permanently visible health bar exclusive to heroes with special UI that doesn't need the mouse to hover on the unit to appear so that he won't be confused by a lot of health bars appearing which masks the heroes seldom especially in clashes(All-out hero fight) which confuses him and can't get track to where and who to target. I told him to git gud/get used to it but I would like this feature in my map if possible. Only if Possible and Hero-only visible health without the mouse hovering on it is good enough~
Rephrase: HERO healthbar is permanently visible without the "Always show Healthbar" while non-hero units still has visible healthbar when hovered over by mouse
The only problem he sees which I tend to not mind is the health bars, which gets to be more confusing when the area gets really crowded with minions(non-heros). He suggests to me that I should add a permanently visible health bar exclusive to heroes with special UI that doesn't need the mouse to hover on the unit to appear so that he won't be confused by a lot of health bars appearing which masks the heroes seldom especially in clashes(All-out hero fight) which confuses him and can't get track to where and who to target. I told him to git gud/get used to it but I would like this feature in my map if possible. Only if Possible and Hero-only visible health without the mouse hovering on it is good enough~
Rephrase: HERO healthbar is permanently visible without the "Always show Healthbar" while non-hero units still has visible healthbar when hovered over by mouse
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