It appears to be impossible to add any behavior which bestows non-zero detection without the yellow "detector" label showing up in the unit's information. If a value of -1 or > 0 is placed in the "detection range" property, the "detector" label will show up.
I'm trying to find the best workaround to solve my problem. Specifically, I'm wanting to have a unit able to detect hallucinations but not cloaked/burrowed units without the yellow "detector" label showing up. Does anyone have any thoughts on the best solution for: 1) Simple two team gameplay (simple detection of enemy unit allowed) 2) FFA gameplay (detection needs to be enforced for each player)
I'm trying to find the best workaround to solve my problem. Specifically, I'm wanting to have a unit able to detect hallucinations but not cloaked/burrowed units without the yellow "detector" label showing up. Does anyone have any thoughts on the best solution for: 1) Simple two team gameplay (simple detection of enemy unit allowed) 2) FFA gameplay (detection needs to be enforced for each player)