- Joined
- Mar 27, 2012
- Messages
- 3,232
I'm wondering if this is possible.
I can survive without it, but it would make one of my ideas a lot neater in implementation.
How can a player not see his own unit? If it has 0 sight range.
I can survive without it, but it would make one of my ideas a lot neater in implementation.
How can a player not see his own unit? If it has 0 sight range.