how do i make it to where if the player slot is unused, then remove everything that the player owns.
i dont know how but this is what i got,
i dont know how but this is what i got,
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Untitled Trigger 002
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Events
- Map initialization
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Conditions
- (Player 1 (Red) slot status) Equal to Is unused
- (Player 2 (Blue) slot status) Equal to Is unused
- (Player 3 (Teal) slot status) Equal to Is unused
- (Player 4 (Purple) slot status) Equal to Is unused
- (Player 5 (Yellow) slot status) Equal to Is unused
- (Player 6 (Orange) slot status) Equal to Is unused
- (Player 7 (Green) slot status) Equal to Is unused
- (Player 8 (Pink) slot status) Equal to Is unused
- (Player 9 (Gray) slot status) Equal to Is unused
- (Player 10 (Light Blue) slot status) Equal to Is unused
- (Player 11 (Dark Green) slot status) Equal to Is unused
- (Player 12 (Brown) slot status) Equal to Is unused
- Actions
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Events