- Joined
- May 11, 2012
- Messages
- 2,103
I am using Player slots as following:
Player 1 (Red) is a neutral player, and he owns structures.
Player 2 (Blue) - Player 10 (Light Blue) excluding Player 8 (Pink -> Unused Slot) are human player slots -> actual players.
Player 11 and Player 12 are enemy player slots, tho in lobby I only show player 12 (Brown) and they are computer players. Actually, player 12 is only computer player, player 11 isn't even used, but I use it in triggers for ownership.
So in total I am using 11 player slots (Red, Blue, Teal, Purple, Yellow, Orange, Green, Gray, Light Blue, Dark Green, Brown).
When I add observer slots in lobby options, I come up with 3 more slots. I need to know which player slots occupy observer slots?
Player 1 (Red) is a neutral player, and he owns structures.
Player 2 (Blue) - Player 10 (Light Blue) excluding Player 8 (Pink -> Unused Slot) are human player slots -> actual players.
Player 11 and Player 12 are enemy player slots, tho in lobby I only show player 12 (Brown) and they are computer players. Actually, player 12 is only computer player, player 11 isn't even used, but I use it in triggers for ownership.
So in total I am using 11 player slots (Red, Blue, Teal, Purple, Yellow, Orange, Green, Gray, Light Blue, Dark Green, Brown).
When I add observer slots in lobby options, I come up with 3 more slots. I need to know which player slots occupy observer slots?