Hey,
Sorry if this was already asked, I tried googling it but couldn't find anything related.
Basically, I have a creep revival trigger which works fine, except for when the creep dies with Incinerate's effect.
The thing is, that a unit which explodes (due to Incinerate death effect) is not acknowledged by the "A unit dies" event.
So my question is, how do you detect such death? I wouldn't mind other solutions, such as making Incinerate not cause an explosion on death (fine with that) etc.
EDIT: Thanks in advance!
Sorry if this was already asked, I tried googling it but couldn't find anything related.
Basically, I have a creep revival trigger which works fine, except for when the creep dies with Incinerate's effect.
The thing is, that a unit which explodes (due to Incinerate death effect) is not acknowledged by the "A unit dies" event.
So my question is, how do you detect such death? I wouldn't mind other solutions, such as making Incinerate not cause an explosion on death (fine with that) etc.
EDIT: Thanks in advance!