I'm trying to trigger a crafting system where you drop an item onto another to combine the two. So far, I have this:
Is there a way to do that?
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Events
- Unit - A unit Is issued an order targeting an object
- Conditions
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Actions
- Custom script: set udg_item_slot = GetIssuedOrderId() - 852001
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Item-type of (Item carried by Ordered Unit) in slot (item_slot)) Equal to GIVEN_ITEM_1
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If - Conditions
Is there a way to do that?