- Joined
- Aug 19, 2007
- Messages
- 109
How do you make a trigger where it detects when a worker returns some gold or lumber e.g. peasent returns 10 gold to town hall-then actions.
I have tried:
Event:
A unit begins/finishes/stops/starts effect of... casting an ability.
Conditions:
Type of (ability being cast) is equal to return gold and lumber
Actions:
Some stuff.
Im stuck, plz help
I have tried:
Event:
A unit begins/finishes/stops/starts effect of... casting an ability.
Conditions:
Type of (ability being cast) is equal to return gold and lumber
Actions:
Some stuff.
Im stuck, plz help