- Joined
- Nov 1, 2006
- Messages
- 1,612
I'm having trouble determining whether or not a unit is "hidden" via the Shadow Meld ability. The ability is passive and does not create a buff on the affected unit. So far, I've found the following functions inadequate for this particular type of check.
So with that information in hand, does anyone have a solution to determining whether or not a unit is currently under the effect of shadow meld?
IsUnitVisible()
This checks if a target unit is visible within the sight range of any of the units of the designated player.IsUnitInvisible()
This checks if the target unit is not visible within the sight range of any of the units of the designated player.IsUnitDetected()
This checks if the target unit has been detected by any of the units of the designated player.IsUnitHidden()
This checks if the target unit is hidden via the ShowUnit() function.So with that information in hand, does anyone have a solution to determining whether or not a unit is currently under the effect of shadow meld?
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