- Joined
- Apr 18, 2012
- Messages
- 16
Hi :]
My map Hammer VS Turtle was made with very poor GUI-Skills :'D
Anyways, there happens a desynchronization
- every game with 5+ players
- often with 4 players
- rarely with 3 players
- never with 2
(so far).
Could anybody look through the triggers and maybe help me find the problem?
Could you tell me what can cause Desynchronizations?
Can people disconnect simply because of tons of simple memory leaks?
(if yes, would i have lags before that?)
Link for downloading the map:
http://www.file-upload.net/download-8530117/HvT-071c.w3x.html
:c
PS: //Ragemode: ON -- WHY IS HERE NO GODDAMN SEARCH FUNCTION??? -.-
]] EDIT [[ pastebin link, for downloading my map: http://www.hiveworkshop.com/forums/pastebin.php?id=h1rh41
My map Hammer VS Turtle was made with very poor GUI-Skills :'D
Anyways, there happens a desynchronization
- every game with 5+ players
- often with 4 players
- rarely with 3 players
- never with 2
(so far).
Could anybody look through the triggers and maybe help me find the problem?
Could you tell me what can cause Desynchronizations?
Can people disconnect simply because of tons of simple memory leaks?
(if yes, would i have lags before that?)
Link for downloading the map:
http://www.file-upload.net/download-8530117/HvT-071c.w3x.html
:c
PS: //Ragemode: ON -- WHY IS HERE NO GODDAMN SEARCH FUNCTION??? -.-
]] EDIT [[ pastebin link, for downloading my map: http://www.hiveworkshop.com/forums/pastebin.php?id=h1rh41
Last edited: