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Desync Testing

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Feb 3, 2020
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Is there a current known way to run multiple clients, run a LAN game, and test triggers for desync possibilities?

I don't want to load up a bunch of custom games just for people to potentially get disconnected, lol
 
Level 1
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Feb 3, 2020
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Yeah what TriggerHappy said.
I found out I can just add -launch to my shortcut to avoid the B.Net launcher and just open two windows quickly.
 
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