- Joined
- Jun 3, 2010
- Messages
- 116
I just got an idea: Destructable enviroment in WC3.
I want to start with the terrain. I know how i gotta do it. I gotta use a "create crater deformation" trigger. Three problems:
I need a event that fires when a, for example, rocket hits the ground. How?
I also need something to know WHERE the rocket hit the ground. How?
And how do i make the crater "Walkable"? I mean so that i wont be running 3 feet over the visible ground.
//Zelzahim
I want to start with the terrain. I know how i gotta do it. I gotta use a "create crater deformation" trigger. Three problems:
I need a event that fires when a, for example, rocket hits the ground. How?
I also need something to know WHERE the rocket hit the ground. How?
And how do i make the crater "Walkable"? I mean so that i wont be running 3 feet over the visible ground.
//Zelzahim