- Joined
- May 24, 2008
- Messages
- 21
Greetings,
I have searched the forums and been unable to find anything related to my question.
1. Is there any way to delay the actions for a "unit is attacked" so that the triggered actions occur after the unit actually attacks? Right now the triggered damage occurs first and this isn't treated as an attack so the unit can potentially kill 20 things in a second if their HP is low enough. It looks glitchy.
2. Similarly, I have a spell based on storm bolt, and would like the action damage to occur when the bolt hits the target. Right now I am using a wait of (distance between units / missile speed) but it is not a local variable trigger so there can be problems, in addition the time is not exactly accurate.
Any ideas? Many thanks.
I have searched the forums and been unable to find anything related to my question.
1. Is there any way to delay the actions for a "unit is attacked" so that the triggered actions occur after the unit actually attacks? Right now the triggered damage occurs first and this isn't treated as an attack so the unit can potentially kill 20 things in a second if their HP is low enough. It looks glitchy.
2. Similarly, I have a spell based on storm bolt, and would like the action damage to occur when the bolt hits the target. Right now I am using a wait of (distance between units / missile speed) but it is not a local variable trigger so there can be problems, in addition the time is not exactly accurate.
Any ideas? Many thanks.