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Defense TD v1.04

Hello. This is my second map that I created (first on this website). This map is a very easy to learn tower defense that is in its beta stages. The basics of the map:

Create a unit and tower defense to defend the castle inside the town.
Creeps will spawn on the left side of the map, then move through your tower defense (no mazing)
If creeps leak through that, Then they move into the bottom right corner of the map, and start destroying your town.
The town has some guards to defend itself in case of leaks, but guards fail against late wave creeps.

Features:
36 waves
9 towers + 1 Resource Building
10 Units
Full preview function
Net worth Command (Needs to be tested)

As this is my second map, any and all feedback would be greatly appreciated.

Thank you,
hotdog911

P.S. I know more towers are needed. My creative spark is currently dead. If you have an idea for a new tower post it here.

New:
Cold tower finally works!!!
About 50% of leaks removed.
2 new towers, Lightning and Global Pain
5 New bosses
Bosses come every 6 waves.
No hero glow on super warrior or lighning tower.

Keywords:
Tower Defense, Unit Defense, Defense TD, TD, Defense
Contents

Defense TD v1.04 (Map)

Reviews
13:22, 3rd Jul 2008 Firelord213: The map is approved. It breaks no rules except the bug rule. It has some bugs but it doesn't prevent you from playing the game normally. I think there should come spawns even if the current spawn isn't dead, I...

Moderator

M

Moderator

13:22, 3rd Jul 2008
Firelord213:
The map is approved.
It breaks no rules except the bug rule.
It has some bugs but it doesn't prevent you from playing the game normally.

I think there should come spawns even if the current spawn isn't dead, I had to wait like 7 minutes until the current spawn died because they were killing farms, Lame huh?
 
Level 5
Joined
May 1, 2008
Messages
150
bug:
cold tower has no splash even if I upgrade it at max.

suggestion:
if a player leaves the game, his units and towers get removed or others get it.
add more spawn points so not only red could kill.
make it harder. (like add ending boss)
add hero and training center to the town. (that would be fun)
add ending cinematics. :D
add kick command for red...

its a nice map for v1:D but u have to make the gameplay less boring...
overall 4/5 (cos I see the lots of work in it:D)
 
Level 4
Joined
Jul 3, 2008
Messages
35
Wow, 1 day and i get feedback.

Admin/Moderator/Firelord person

The only bug I am aware of is the cold tower bug. If you could point out the bugs that would be great. Thanks. Also I am going to take your suggestion on next waves coming even if current is not destroyed. Thanks again.

hookah

Thanks for the suggestions. I am aware of the cold tower bug but in my noobieness don't know how to fix it. I have attempted to give the tower and the spell AoE but, it doesn't work. Suggestions on this would be greatly appreciated.
if a player leaves the game, his units and towers get removed or others get it.

I really wasnt aware the was no trigger for when a player left. Thanks for pointing that out.

add more spawn points so not only red could kill.

hmm... That takes thinking on my part on where to put them. Good suggestion.

make it harder. (like add ending boss)

Have you tried Hard? I can't beat hard. Umm... I think i might add a boss on the end. Thanks

add hero and training center to the town. (that would be fun)

Ok, I understand Hero center, but not training center. Like upgrades? or more units?

add ending cinematics. :D

You went into the map file didnt you :). I am slowly working on them.

add kick command for red...

Wow that's a big one I missed. Thanks for pointing that out.
 
Level 5
Joined
May 1, 2008
Messages
150
hmmm I didnt remember for difficulty selection but than I probably played on easy. that was too easy to be called to easy.D
u could ad spawning with opposite direction. so creeps from the town protals would go to the main portal but they would be still teleported in the town.
I meaned training center where hero can lvl up. where u could spawn creeps for ur hero.(it would help people not bore themself.)
 
Level 3
Joined
Nov 18, 2004
Messages
34
Cool map, really, but it lacks towers, you should add more towers to be built, so it can really become a great TD. Another thing would be to change the waves, so you don't always get footmen, it's boring after some time. If you get stronger but slower creeps at some time, then fast low health, then blinking creep, I don't know, something different each time. Another thing would be to be able to build towers in order to get more wood.

Except that the map is great, the difficulty levels are well done, the idea is cool, the town defence really gives more fun to it than other TD. Go on, this map can really rocks!
 
Level 4
Joined
Jul 3, 2008
Messages
35
After a very long delay, 1.04 should be coming out tomorrow!

New Features:
Bosses come every 6 waves, for a new total of 36 waves
2 new towers. (Global Pain and Lightning)
Amount of boss spawns lowered by 2
Cold Tower Fixed. =D

And that is about everything major. I am thinking of reversing the way the creeps spawn for 1.05, as in instead of going from one lane, to two and then three, have them start at 3 then go to 2 and finally 1.
 
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