- Joined
- Sep 14, 2011
- Messages
- 47
Okay - so I recently learned that WC3 doesn't enforce array size limits, and as such, the values you set for them in the variable editor are meaningless.
So I proceeded to change all array sizes to 1 (hoping this would save memory by having less big arrays initialized), and those whose default setting had been modified I set manually with triggers. Now after doing this I'm having all kinds of issues in my map. Anyone know what types of issues I might be running into?
THanks +REP for suggestions
So I proceeded to change all array sizes to 1 (hoping this would save memory by having less big arrays initialized), and those whose default setting had been modified I set manually with triggers. Now after doing this I'm having all kinds of issues in my map. Anyone know what types of issues I might be running into?
THanks +REP for suggestions