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Death Star (high-res) IngameSkin

Submitted by Illidan(Evil)X
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
Star Wars, space station, planet destroyer, movie,
Contents

Death Star (high-res) IngameSkin (Model)

  1. donut3.5

    donut3.5

    Joined:
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    Much better. Now the lasers do appear to me as rainbow type things... although I did like the green better. The icon is indefinately better, and the skin is improving by a lot. In fact, without an extremely difficult process, I know reskinning it much better would be very difficult...
    I like the portrait and the background, and overall, the model is much improved. Good job!
    --donut3.5--
     
  2. Illidan(Evil)X

    Illidan(Evil)X

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    Thats probably becouse you are using the textures. Delete the TeamGlow.blp, TeamColor.blp and Black32.blp and try the model again.
     
  3. Capcy

    Capcy

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    this is much better illidan
     
  4. Metal_Sonic

    Metal_Sonic

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    Much better, indeed. The other was too low-poly to really look good, but this is perfect.
     
  5. Melshisedek1

    Melshisedek1

    Joined:
    Nov 22, 2004
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    Now we're talking. Almost perfect 4.9 out 5. You know what, real good! Beautifull model. Now we all have a Death Star for maps. :D
     
  6. penguinsmasher

    penguinsmasher

    Joined:
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    Amazing. :shock: :eek: :) 5/5
     
  7. olofmoleman

    olofmoleman

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    Much better, and still a tiny file, the icon is also way better, the old icon was kinda bad, but this one looks really good.
    I can't really say anything bad about this model exept that the UV on the lazer focus thingie could be slightly better, but that's just nitpicking.
    Great job!

    Dude, it's the same ingame skin as he used on the previous Death Star version and I used on my Star Forge model.
     
  8. AllStarZ

    AllStarZ

    Joined:
    Feb 18, 2006
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    Now its good. 4.5/5
     
  9. mucfuc2002

    mucfuc2002

    Joined:
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    Ok, but still it does not seem realistic since it just stays completly still. I'd recomend the use of Global Sequences that a specific Root Helper would use in order to slightly Translate the model up/down...
    Also you can add a little shaking during Attack animation.
    Really like the stars behind the model
    4/5
     
  10. Eleandor

    Eleandor

    Joined:
    Aug 21, 2005
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    at mucfuc: the death star doesn't shake while shooting, and doesn't go up/down...

    And illidan(evil)X, this is really a good improvement! though I'd personally still use a piture from the movie death star as an icon...
     
  11. Emperor Ing

    Emperor Ing

    Joined:
    Sep 6, 2005
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    95
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    1: does it have the superlaser beam at its atk anim?

    2: NICE!!! :D
    4.5/5
     
  12. Evil Industries

    Evil Industries

    Joined:
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    I Support Eleandor because in space theres not enuogh (i cant spell lol) matter for the death stars beam to propel it backwords, and plus why the hell would it shake its a ********** laser its not explosive, but yes it would look cooler especially for a cinematic but realisticly it wouldnt another job well done illidian! 10
     
  13. The Critic

    The Critic

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    Jun 7, 2009
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  14. RedRobster

    RedRobster

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    wenever i put the model in, i have of the paths right and put in, but the half of the deathstar is underwater and it only shows the top bit but wen u click on it the portrait bit shows the entire death star. how do i get it above the ground?
     
  15. Total_Warrior

    Total_Warrior

    Joined:
    Apr 8, 2007
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    ''You're all clear kid now lets blow this thing and go home.''
    This looks sooo cool.
     
  16. soapstone.x

    soapstone.x

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    The StarWars Project will never be finished since you and your brother retired on it> How Sad...
     
  17. Reaper51

    Reaper51

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    Aug 24, 2009
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    Good Anakin, Good kill him now! (/*_*\) Much better than the previous one
     
  18. gala1221

    gala1221

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  19. Svenski

    Svenski

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    Apr 12, 2009
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    I love it. Something you could add to improve is a channel animation, where the laser/attack animation is constantly on.